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	<id>https://wiki.tibiarpgbrasil.com/index.php?action=history&amp;feed=atom&amp;title=Lich</id>
	<title>Lich - Histórico de revisão</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.tibiarpgbrasil.com/index.php?action=history&amp;feed=atom&amp;title=Lich"/>
	<link rel="alternate" type="text/html" href="https://wiki.tibiarpgbrasil.com/index.php?title=Lich&amp;action=history"/>
	<updated>2026-08-06T10:43:00Z</updated>
	<subtitle>Histórico de revisões para esta página neste wiki</subtitle>
	<generator>MediaWiki 1.39.3</generator>
	<entry>
		<id>https://wiki.tibiarpgbrasil.com/index.php?title=Lich&amp;diff=5943&amp;oldid=prev</id>
		<title>Edivaldo em 17h12min de 21 de setembro de 2023</title>
		<link rel="alternate" type="text/html" href="https://wiki.tibiarpgbrasil.com/index.php?title=Lich&amp;diff=5943&amp;oldid=prev"/>
		<updated>2023-09-21T17:12:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;pt-BR&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Edição anterior&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Edição das 14h12min de 21 de setembro de 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l17&quot;&gt;Linha 17:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Linha 17:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| pushobjects      = sim&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| pushobjects      = sim&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| speed            = 105&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| speed            = 105&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| charm            = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;25&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| charm            =  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| defense          = 50&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| defense          = 50&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| mitigation       = 1.60&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| mitigation       = 1.60&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Edivaldo</name></author>
	</entry>
	<entry>
		<id>https://wiki.tibiarpgbrasil.com/index.php?title=Lich&amp;diff=5937&amp;oldid=prev</id>
		<title>Edivaldo: Criou página com '{{Infobox_Criatura|List={{{1|}}}|GetValue={{{GetValue|}}} | name             = Lich | hp               = 880 | exp              = 900 | boss             =  | isboss           = não | bosstype         =  | bosscooldown     =  | bosstimeout      =  | summon           =  | convince         =  | illusionable     = não | creatureclass    = Mortos-Vivos | primarytype      =  | secondarytype    =  | pushable         = não | pushobjects      = sim | speed            = 105 | c...'</title>
		<link rel="alternate" type="text/html" href="https://wiki.tibiarpgbrasil.com/index.php?title=Lich&amp;diff=5937&amp;oldid=prev"/>
		<updated>2023-09-21T16:53:04Z</updated>

		<summary type="html">&lt;p&gt;Criou página com &amp;#039;{{Infobox_Criatura|List={{{1|}}}|GetValue={{{GetValue|}}} | name             = Lich | hp               = 880 | exp              = 900 | boss             =  | isboss           = não | bosstype         =  | bosscooldown     =  | bosstimeout      =  | summon           =  | convince         =  | illusionable     = não | creatureclass    = Mortos-Vivos | primarytype      =  | secondarytype    =  | pushable         = não | pushobjects      = sim | speed            = 105 | c...&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Página nova&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox_Criatura|List={{{1|}}}|GetValue={{{GetValue|}}}&lt;br /&gt;
| name             = Lich&lt;br /&gt;
| hp               = 880&lt;br /&gt;
| exp              = 900&lt;br /&gt;
| boss             = &lt;br /&gt;
| isboss           = não&lt;br /&gt;
| bosstype         = &lt;br /&gt;
| bosscooldown     = &lt;br /&gt;
| bosstimeout      = &lt;br /&gt;
| summon           = &lt;br /&gt;
| convince         = &lt;br /&gt;
| illusionable     = não&lt;br /&gt;
| creatureclass    = Mortos-Vivos&lt;br /&gt;
| primarytype      = &lt;br /&gt;
| secondarytype    = &lt;br /&gt;
| pushable         = não&lt;br /&gt;
| pushobjects      = sim&lt;br /&gt;
| speed            = 105&lt;br /&gt;
| charm            = 25&lt;br /&gt;
| defense          = 50&lt;br /&gt;
| mitigation       = 1.60&lt;br /&gt;
| ocorrencia       = comum&lt;br /&gt;
| dificuldade      = médio&lt;br /&gt;
| maxdmg           = 700 (1300 com 4 summons)&lt;br /&gt;
| abilities        = [[Melee|Corpo a corpo]] (0-75), [[Life_Drain_Wave#Life_Drain_Wave|Life Drain Beam]] (140-190), [[Life Drain]] (200-245), [[Life Drain|Life Drain Berserk]] (130-195), [[Summon|Invoca]] 0-4 [[Bonebeast]]s, [[Paralisia]], [[Self-Healing]].&lt;br /&gt;
| hab_physical     = &lt;br /&gt;
| hab_earth        = &lt;br /&gt;
| hab_fire         = &lt;br /&gt;
| hab_death        = &lt;br /&gt;
| hab_energy       = &lt;br /&gt;
| hab_holy         = &lt;br /&gt;
| hab_ice          = &lt;br /&gt;
| hab_lifedrain    = &lt;br /&gt;
| hab_manadrain    = &lt;br /&gt;
| hab_drowning     = &lt;br /&gt;
| hab_cura         = &lt;br /&gt;
| hab_invis        = &lt;br /&gt;
| hab_velocidade   = &lt;br /&gt;
| hab_debuff       = &lt;br /&gt;
| hab_invoca       = &lt;br /&gt;
| hab_drunk        = &lt;br /&gt;
| hab_paralyze     = &lt;br /&gt;
| hab_antitrap     = &lt;br /&gt;
| physicalDmgMod   = 100%&lt;br /&gt;
| earthDmgMod      = 0%&lt;br /&gt;
| fireDmgMod       = 100%&lt;br /&gt;
| deathDmgMod      = 0%&lt;br /&gt;
| energyDmgMod     = 80%&lt;br /&gt;
| holyDmgMod       = 110%&lt;br /&gt;
| iceDmgMod        = 100%&lt;br /&gt;
| healDmgMod       = 100%&lt;br /&gt;
| reflete          = &lt;br /&gt;
| immunities       = Invisibility, Paralysis&lt;br /&gt;
| ignoresfields    = Energy, Poison&lt;br /&gt;
| implemented      = &lt;br /&gt;
| removed          = &lt;br /&gt;
| respawnblocked   = &lt;br /&gt;
| behavior         = Combate corpo a corpo e à distância. Luta até a morte.&lt;br /&gt;
| sounds           = &amp;quot;Doomed be the living!&amp;quot;; &amp;quot;Death awaits all!&amp;quot;; &amp;quot;Thy living flesh offends me!&amp;quot;; &amp;quot;Death and Decay!&amp;quot;; &amp;quot;You will endure agony beyond thy death!&amp;quot;; &amp;quot;Pain sweet pain!&amp;quot;; &amp;quot;Come to me my children!&amp;quot;.&lt;br /&gt;
| locationRaid     = &lt;br /&gt;
| lootcomum        = 0-139 [[Gold Coin]]s.&lt;br /&gt;
| lootincomum      = 0-1 [[Platinum Coin]], 0-1 [[Strong Mana Potion]], [[Spellbook]].&lt;br /&gt;
| lootsemiraro     = 0-3 [[Small Emerald]]s, 0-3 [[Small Topaz|Small Topazes]], [[Ancient Shield]], [[Black Pearl]], [[Ring of Healing]], [[White Pearl]].&lt;br /&gt;
| lootraro         = [[Mind Stone]], [[Strange Helmet]], [[Yellow Gem]].&lt;br /&gt;
| lootmuitoraro    = [[Blue Robe]], [[Castle Shield]], [[Lightning Boots]], [[Maxilla Maximus]], [[Platinum Amulet]], [[Skull Staff]].&lt;br /&gt;
| lootEvent        = &lt;br /&gt;
| lootRaid         = &lt;br /&gt;
| notes            = &lt;br /&gt;
Estas criaturas podem fazer raras [[invasões]].&lt;br /&gt;
| history          = &lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Edivaldo</name></author>
	</entry>
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