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	<id>https://wiki.tibiarpgbrasil.com/index.php?action=history&amp;feed=atom&amp;title=Koshei_the_Deathless</id>
	<title>Koshei the Deathless - Histórico de revisão</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.tibiarpgbrasil.com/index.php?action=history&amp;feed=atom&amp;title=Koshei_the_Deathless"/>
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	<updated>2026-08-06T05:11:43Z</updated>
	<subtitle>Histórico de revisões para esta página neste wiki</subtitle>
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	<entry>
		<id>https://wiki.tibiarpgbrasil.com/index.php?title=Koshei_the_Deathless&amp;diff=3983&amp;oldid=prev</id>
		<title>Edivaldo: Criou página com '{{Infobox_Criatura|List={{{1|}}}|GetValue={{{GetValue|}}} | name             = Koshei the Deathless | hp               = 2000 | exp              = 0 | boss             =  | isboss           = sim | bosstype         =  | bosscooldown     =  | bosstimeout      =  | summon           =  | convince         =  | illusionable     = não | creatureclass    = Mortos-Vivos | primarytype      =  | secondarytype    =  | pushable         = não | pushobjects      = sim | speed...'</title>
		<link rel="alternate" type="text/html" href="https://wiki.tibiarpgbrasil.com/index.php?title=Koshei_the_Deathless&amp;diff=3983&amp;oldid=prev"/>
		<updated>2023-07-30T11:58:48Z</updated>

		<summary type="html">&lt;p&gt;Criou página com &amp;#039;{{Infobox_Criatura|List={{{1|}}}|GetValue={{{GetValue|}}} | name             = Koshei the Deathless | hp               = 2000 | exp              = 0 | boss             =  | isboss           = sim | bosstype         =  | bosscooldown     =  | bosstimeout      =  | summon           =  | convince         =  | illusionable     = não | creatureclass    = Mortos-Vivos | primarytype      =  | secondarytype    =  | pushable         = não | pushobjects      = sim | speed...&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Página nova&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox_Criatura|List={{{1|}}}|GetValue={{{GetValue|}}}&lt;br /&gt;
| name             = Koshei the Deathless&lt;br /&gt;
| hp               = 2000&lt;br /&gt;
| exp              = 0&lt;br /&gt;
| boss             = &lt;br /&gt;
| isboss           = sim&lt;br /&gt;
| bosstype         = &lt;br /&gt;
| bosscooldown     = &lt;br /&gt;
| bosstimeout      = &lt;br /&gt;
| summon           = &lt;br /&gt;
| convince         = &lt;br /&gt;
| illusionable     = não&lt;br /&gt;
| creatureclass    = Mortos-Vivos&lt;br /&gt;
| primarytype      = &lt;br /&gt;
| secondarytype    = &lt;br /&gt;
| pushable         = não&lt;br /&gt;
| pushobjects      = sim&lt;br /&gt;
| speed            = &lt;br /&gt;
| charm            = &lt;br /&gt;
| defense          = &lt;br /&gt;
| mitigation       = &lt;br /&gt;
| ocorrencia       = &lt;br /&gt;
| dificuldade      = &lt;br /&gt;
| maxdmg           = 531 (+870 com summon)&lt;br /&gt;
| abilities        = [[Melee|Corpo a corpo]] (0-100), te deixa [[Poisoned|envenenado]] (20 de dano por turno), [[Berserk|Life Drain Berserk]] (70-239+), [[Life Drain|Life Drain Beam]] 50-140, [[Summon|Blue Sparks]] Sumona 1 [[Bonebeast]], [[Paralisia]], [[Self Healing]] (rápido), [[Cursed]] (1-52) apenas se estiver próximo a ele, causando dano de 21~/turno e um total de aproximadamente 320 de dano.&lt;br /&gt;
| hab_physical     = &lt;br /&gt;
| hab_earth        = &lt;br /&gt;
| hab_fire         = &lt;br /&gt;
| hab_death        = &lt;br /&gt;
| hab_energy       = &lt;br /&gt;
| hab_holy         = &lt;br /&gt;
| hab_ice          = &lt;br /&gt;
| hab_lifedrain    = &lt;br /&gt;
| hab_manadrain    = &lt;br /&gt;
| hab_drowning     = &lt;br /&gt;
| hab_cura         = &lt;br /&gt;
| hab_invis        = &lt;br /&gt;
| hab_velocidade   = &lt;br /&gt;
| hab_debuff       = &lt;br /&gt;
| hab_invoca       = &lt;br /&gt;
| hab_drunk        = &lt;br /&gt;
| hab_paralyze     = &lt;br /&gt;
| hab_antitrap     = &lt;br /&gt;
| physicalDmgMod   = 100%&lt;br /&gt;
| earthDmgMod      = 0%&lt;br /&gt;
| fireDmgMod       = 110%&lt;br /&gt;
| deathDmgMod      = 0%&lt;br /&gt;
| energyDmgMod     = 80%&lt;br /&gt;
| holyDmgMod       = 115%&lt;br /&gt;
| iceDmgMod        = 100%&lt;br /&gt;
| healDmgMod       = 100%&lt;br /&gt;
| reflete          = &lt;br /&gt;
| immunities       = Invisibility&lt;br /&gt;
| ignoresfields    = Fire, Energy, Poison&lt;br /&gt;
| implemented      = &lt;br /&gt;
| removed          = &lt;br /&gt;
| respawnblocked   = &lt;br /&gt;
| behavior         = Ele vai tentar matar seus inimigos sumonando [[Bonebeast]]s enquanto os ataca em combate corpo a corpo, luta até a morte.&lt;br /&gt;
| sounds           = &amp;quot;Your pain will be beyond imagination!&amp;quot;; &amp;quot;You can't defeat me! I will resurrect and take your soul!&amp;quot;; &amp;quot;Death is my ally!&amp;quot;; &amp;quot;Welcome to my domain visitor!&amp;quot;; &amp;quot;You will be my toy on the other side!&amp;quot;; &amp;quot;What a disgusting smell of life!&amp;quot;; &amp;quot;You will endure agony beyond thy death!&amp;quot;.&lt;br /&gt;
| locationRaid     = &lt;br /&gt;
| loot             = &lt;br /&gt;
| lootcomum        = 0-100 [[Gold coin]]s.&lt;br /&gt;
| lootincomum      = [[Platinum Amulet]].&lt;br /&gt;
| lootsemiraro     = [[Blue Robe]], [[Lightning Boots]], [[Castle Shield]], [[Stealth Ring]], [[Dirty Cape]], [[Spellbook]], [[Gold Ring]], [[Lich Staff]].&lt;br /&gt;
| lootraro         = &lt;br /&gt;
| lootmuitoraro    = &lt;br /&gt;
| lootEvent        = &lt;br /&gt;
| lootRaid         = &lt;br /&gt;
| notes            = &lt;br /&gt;
| history          = &lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Edivaldo</name></author>
	</entry>
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