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	<id>https://wiki.tibiarpgbrasil.com/index.php?action=history&amp;feed=atom&amp;title=Glooth_Fairy</id>
	<title>Glooth Fairy - Histórico de revisão</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.tibiarpgbrasil.com/index.php?action=history&amp;feed=atom&amp;title=Glooth_Fairy"/>
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	<updated>2026-08-06T08:15:39Z</updated>
	<subtitle>Histórico de revisões para esta página neste wiki</subtitle>
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	<entry>
		<id>https://wiki.tibiarpgbrasil.com/index.php?title=Glooth_Fairy&amp;diff=3883&amp;oldid=prev</id>
		<title>Edivaldo: Criou página com '{{Infobox_Criatura|List={{{1|}}}|GetValue={{{GetValue|}}} | name             = Glooth Fairy | hp               = 59000 | exp              = 19000 | boss             = Glooth Golem | isboss           = sim | bosstype         =  | bosscooldown     =  | bosstimeout      =  | summon           =  | convince         =  | illusionable     = não | creatureclass    = Constructos | primarytype      =  | secondarytype    =  | pushable         = não | pushobjects      = sim | spee...'</title>
		<link rel="alternate" type="text/html" href="https://wiki.tibiarpgbrasil.com/index.php?title=Glooth_Fairy&amp;diff=3883&amp;oldid=prev"/>
		<updated>2023-07-29T23:47:14Z</updated>

		<summary type="html">&lt;p&gt;Criou página com &amp;#039;{{Infobox_Criatura|List={{{1|}}}|GetValue={{{GetValue|}}} | name             = Glooth Fairy | hp               = 59000 | exp              = 19000 | boss             = Glooth Golem | isboss           = sim | bosstype         =  | bosscooldown     =  | bosstimeout      =  | summon           =  | convince         =  | illusionable     = não | creatureclass    = Constructos | primarytype      =  | secondarytype    =  | pushable         = não | pushobjects      = sim | spee...&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Página nova&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox_Criatura|List={{{1|}}}|GetValue={{{GetValue|}}}&lt;br /&gt;
| name             = Glooth Fairy&lt;br /&gt;
| hp               = 59000&lt;br /&gt;
| exp              = 19000&lt;br /&gt;
| boss             = Glooth Golem&lt;br /&gt;
| isboss           = sim&lt;br /&gt;
| bosstype         = &lt;br /&gt;
| bosscooldown     = &lt;br /&gt;
| bosstimeout      = &lt;br /&gt;
| summon           = &lt;br /&gt;
| convince         = &lt;br /&gt;
| illusionable     = não&lt;br /&gt;
| creatureclass    = Constructos&lt;br /&gt;
| primarytype      = &lt;br /&gt;
| secondarytype    = &lt;br /&gt;
| pushable         = não&lt;br /&gt;
| pushobjects      = sim&lt;br /&gt;
| speed            = &lt;br /&gt;
| charm            = &lt;br /&gt;
| defense          = &lt;br /&gt;
| mitigation       = &lt;br /&gt;
| ocorrencia       = &lt;br /&gt;
| dificuldade      = &lt;br /&gt;
| maxdmg           = 2700&lt;br /&gt;
| abilities        = [[Melee|Corpo a corpo]] (0-1900), [[Healing|Self Healing]] (150-300), [[Healing|Intense Healing]] (7000-8000) [[Energy|Great Thunderstorm]] (200-500), [[Paralysis|Great Paralyse Bomb]], [[Heavy Magic Missile]] (deixa [[Electrified|eletrificado]]), [[Skill|Skill Reducer Beam]] (na forma de energy, reduz seu magic level; na forma de estrela, reduz seu shielding skill).&lt;br /&gt;
| hab_physical     = &lt;br /&gt;
| hab_earth        = &lt;br /&gt;
| hab_fire         = &lt;br /&gt;
| hab_death        = &lt;br /&gt;
| hab_energy       = &lt;br /&gt;
| hab_holy         = &lt;br /&gt;
| hab_ice          = &lt;br /&gt;
| hab_lifedrain    = &lt;br /&gt;
| hab_manadrain    = &lt;br /&gt;
| hab_drowning     = &lt;br /&gt;
| hab_cura         = &lt;br /&gt;
| hab_invis        = &lt;br /&gt;
| hab_velocidade   = &lt;br /&gt;
| hab_debuff       = &lt;br /&gt;
| hab_invoca       = &lt;br /&gt;
| hab_drunk        = &lt;br /&gt;
| hab_paralyze     = &lt;br /&gt;
| hab_antitrap     = &lt;br /&gt;
| physicalDmgMod   = 100%&lt;br /&gt;
| earthDmgMod      = 100%&lt;br /&gt;
| fireDmgMod       = 100%&lt;br /&gt;
| deathDmgMod      = 100%&lt;br /&gt;
| energyDmgMod     = 100%&lt;br /&gt;
| holyDmgMod       = 100%&lt;br /&gt;
| iceDmgMod        = 100%&lt;br /&gt;
| healDmgMod       = 100%&lt;br /&gt;
| reflete          = &lt;br /&gt;
| immunities       = Invisibility, Paralysis&lt;br /&gt;
| ignoresfields    = Energy, Poison&lt;br /&gt;
| implemented      = &lt;br /&gt;
| removed          = &lt;br /&gt;
| respawnblocked   = não&lt;br /&gt;
| behavior         = Combate corpo a corpo. Luta até a morte.&lt;br /&gt;
| sounds           = &lt;br /&gt;
| locationRaid     = &lt;br /&gt;
| loot             = 0-100 [[Gold Coin]]s, 0-5 [[Platinum Coin]]s, 0-5 [[Bowl of Glooth Soup]], 0-3 [[Glooth Injection Tube]]s, 0-5 [[Glooth Sandwich]]s, 0-5 [[Glooth Spear]]s, 0-5 [[Great Health Potion]]s, 0-5 [[Great Mana Potion]]s, 0-5 [[Great Spirit Potion]]s, 0-5 [[Small Amethyst]]s, 0-5 [[Small Diamond]]s, 0-5 [[Small Ruby|Small Rubies]], 0-5 [[Small Sapphire]]s, 0-5 [[Small Topaz|Small Topazes]], [[Gear Wheel]], [[Glooth Amulet]], [[Glooth Axe]], [[Glooth Blade]], [[Glooth Club]], [[Iron Ore]], [[Glooth Cape]] (semi-raro), [[Heat Core]] (semi-raro), [[Red Gem]] (semi-raro), [[Rubber Cap]] (semi-raro), [[Yellow Gem]] (semi-raro), [[Feedbag]] (raro).&lt;br /&gt;
| lootcomum        = &lt;br /&gt;
| lootincomum      = &lt;br /&gt;
| lootsemiraro     = &lt;br /&gt;
| lootraro         = &lt;br /&gt;
| lootmuitoraro    = &lt;br /&gt;
| lootEvent        = &lt;br /&gt;
| lootRaid         = &lt;br /&gt;
| notes            = &lt;br /&gt;
| history          = &lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Edivaldo</name></author>
	</entry>
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