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	<id>https://wiki.tibiarpgbrasil.com/index.php?action=history&amp;feed=atom&amp;title=Deathstrike</id>
	<title>Deathstrike - Histórico de revisão</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.tibiarpgbrasil.com/index.php?action=history&amp;feed=atom&amp;title=Deathstrike"/>
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	<updated>2026-08-06T07:28:07Z</updated>
	<subtitle>Histórico de revisões para esta página neste wiki</subtitle>
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	<entry>
		<id>https://wiki.tibiarpgbrasil.com/index.php?title=Deathstrike&amp;diff=3756&amp;oldid=prev</id>
		<title>Edivaldo: Criou página com '{{Infobox_Criatura|List={{{1|}}}|GetValue={{{GetValue|}}} | name             = Deathstrike | hp               = 200000 | exp              = 40000 | boss             =  | isboss           = sim | bosstype         =  | bosscooldown     =  | bosstimeout      =  | summon           =  | convince         =  | illusionable     = não | creatureclass    = Constructos | primarytype      =  | secondarytype    =  | pushable         = não | pushobjects      = sim | speed...'</title>
		<link rel="alternate" type="text/html" href="https://wiki.tibiarpgbrasil.com/index.php?title=Deathstrike&amp;diff=3756&amp;oldid=prev"/>
		<updated>2023-07-27T18:39:52Z</updated>

		<summary type="html">&lt;p&gt;Criou página com &amp;#039;{{Infobox_Criatura|List={{{1|}}}|GetValue={{{GetValue|}}} | name             = Deathstrike | hp               = 200000 | exp              = 40000 | boss             =  | isboss           = sim | bosstype         =  | bosscooldown     =  | bosstimeout      =  | summon           =  | convince         =  | illusionable     = não | creatureclass    = Constructos | primarytype      =  | secondarytype    =  | pushable         = não | pushobjects      = sim | speed...&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Página nova&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox_Criatura|List={{{1|}}}|GetValue={{{GetValue|}}}&lt;br /&gt;
| name             = Deathstrike&lt;br /&gt;
| hp               = 200000&lt;br /&gt;
| exp              = 40000&lt;br /&gt;
| boss             = &lt;br /&gt;
| isboss           = sim&lt;br /&gt;
| bosstype         = &lt;br /&gt;
| bosscooldown     = &lt;br /&gt;
| bosstimeout      = &lt;br /&gt;
| summon           = &lt;br /&gt;
| convince         = &lt;br /&gt;
| illusionable     = não&lt;br /&gt;
| creatureclass    = Constructos&lt;br /&gt;
| primarytype      = &lt;br /&gt;
| secondarytype    = &lt;br /&gt;
| pushable         = não&lt;br /&gt;
| pushobjects      = sim&lt;br /&gt;
| speed            = &lt;br /&gt;
| charm            = &lt;br /&gt;
| defense          = &lt;br /&gt;
| mitigation       = &lt;br /&gt;
| ocorrencia       = &lt;br /&gt;
| dificuldade      = &lt;br /&gt;
| maxdmg           = 3000&lt;br /&gt;
| abilities        = [[Melee|Corpo a corpo]] (0-2000), [[Mana Drain|Mana Drain Wave]] (200-500), [[Energy Missile]] (200-500), [[Invisibilidade]], [[Fire Damage|Fire Beam]] (500-1000), [[Thunderstorm]] (400-600), Dizziness Bomb (paralisa), [[Self-Healing]] (2500-5000+), [[Self-Healing]] (frequente) (20000-27000+), Intoxicate Bomb (deixa você [[drunkenness|bêbado]]).&lt;br /&gt;
| hab_physical     = &lt;br /&gt;
| hab_earth        = &lt;br /&gt;
| hab_fire         = &lt;br /&gt;
| hab_death        = &lt;br /&gt;
| hab_energy       = &lt;br /&gt;
| hab_holy         = &lt;br /&gt;
| hab_ice          = &lt;br /&gt;
| hab_lifedrain    = &lt;br /&gt;
| hab_manadrain    = &lt;br /&gt;
| hab_drowning     = &lt;br /&gt;
| hab_cura         = &lt;br /&gt;
| hab_invis        = &lt;br /&gt;
| hab_velocidade   = &lt;br /&gt;
| hab_debuff       = &lt;br /&gt;
| hab_invoca       = &lt;br /&gt;
| hab_drunk        = &lt;br /&gt;
| hab_paralyze     = &lt;br /&gt;
| hab_antitrap     = &lt;br /&gt;
| physicalDmgMod   = 40%&lt;br /&gt;
| earthDmgMod      = 0%&lt;br /&gt;
| fireDmgMod       = 50%&lt;br /&gt;
| deathDmgMod      = 100%&lt;br /&gt;
| energyDmgMod     = 100%&lt;br /&gt;
| holyDmgMod       = 20%&lt;br /&gt;
| iceDmgMod        = 40%&lt;br /&gt;
| healDmgMod       = 100%&lt;br /&gt;
| reflete          = &lt;br /&gt;
| immunities       = Invisibility, Paralysis&lt;br /&gt;
| ignoresfields    = Fire, Energy, Poison&lt;br /&gt;
| implemented      = &lt;br /&gt;
| removed          = &lt;br /&gt;
| respawnblocked   = &lt;br /&gt;
| behavior         = Ele fica invisível, troca de [[Retargeting|alvo]], se cura com certa frequência e te deixa bêbado. Lança [[magias]] em área (longa distância), além de lançar até dois beams diferentes ([[Fire]] e outro de tipo desconhecido, possivelmente um [[Life Drain]]).&lt;br /&gt;
| sounds           = &amp;quot;Deeestructiooon!&amp;quot;; &amp;quot;Maaahhhrrr!&amp;quot;; &amp;quot;You are nothing!&amp;quot;; &amp;quot;Taaake ... this!&amp;quot;; &amp;quot;I am carnage incarnate!&amp;quot;.&lt;br /&gt;
| locationRaid     = &lt;br /&gt;
| loot             = [[Crystalline Sword]], [[Crystal Crossbow]], [[Mycological Bow]], [[Deathstrike's Snippet]].&lt;br /&gt;
| lootcomum        = &lt;br /&gt;
| lootincomum      = &lt;br /&gt;
| lootsemiraro     = [[Crystalline Axe]], [[Mycological Mace]], [[Shiny Blade]], &lt;br /&gt;
| lootraro         = &lt;br /&gt;
| lootmuitoraro    = &lt;br /&gt;
| lootEvent        = &lt;br /&gt;
| lootRaid         = &lt;br /&gt;
| notes            = &lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;p&amp;gt;&amp;lt;spoiler&amp;gt;&lt;br /&gt;
* Faz parte da [[Bigfoot's Burden Quest]].&lt;br /&gt;
| history          = &lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Edivaldo</name></author>
	</entry>
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